eye of newt, tail of newt... rest of newt...
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Joined: Tue Nov 05, 2013 9:41 pm Posts: 3423 Location: the void Medals: 12
Blog: View Blog (59)
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If you've read the interest check, you should already have a rough idea what this is about. If not, then I suggest you go read it, and if you've stumbled upon this OOC and would like to join, please post in the Interest Check and wait for my reply first! That said, let's get started on this.
R U L E S
- If you want to create a witch, you must make a townsperson OR inquisitor as well.
- This is to ensure that finding out which characters are and aren't witches isn't too simple. If you have one witch character, you must have at least one other non-witch to balance this. - The same character cannot be a witch pretending to be an inquisitor. - There will be no set posting order or cycle requiring everyone to post before we move on. You can post whenever you like (as long as you don't spam). Instead, I will ask that someone posts at least once every two weeks (=14 days).
- That post doesn't need to be written from the perspective of every character you play. - If it seems slow to you, that is just because I know myself and my schedule. If we get more people, the time between each post will be significantly shortened, so go out and grab your friends (nudge nudge). - This is obvious, but don't god-mod. This RP is based on characters having a secret identity from other characters, and if you metagame, you are ruining the whole idea. Be extra careful with this! - I love collaboration in all its forms! Write with and encourage each other to do the best you can! - Speaking of collaboration, there will from time to time be 'world events' so to speak. This might be a market day, a sabbatical, or a religious holiday. You can participate in these as you'd like. - As always, if you have any ideas, I'd love to hear from you! | C H A R A C T E R S Please use the following template(s) when making a character.
- Public profile | +
Code: [b]Name; Occupation; Age[/b] [b][i]Role:[/i][/b] Choose Inquisitor or Townsperson (If you're a witch, write Townsperson) [b][i]Notable features/skills:[/i][/b] How literate is your character? Do they have a weird mole somewhere? Are they a fantastic dancer or musician; do they brew really good ale? Anything they might be known/or recognized for goes here. [b][i]Known history:[/i][/b] What do the other people in town know about you? [b][i]Relationships:[/i][/b] What family members or acquaintances of note do you have? As the game goes on, this can be updated! Just contact me.
- Witch secret profile - DO NOT POST THIS. PM it to me! Please title it 'Character name, secret profile'. | +
Code: [b]Name; Occupation; Age[/b] [b][i]Type of magic:[/i][/b] Black, Brown, or White? [b][i]Familiar:[/i][/b] All witches must have a familiar in the form of any animal. [b][i]Mark:[/i][/b] All witches have a visible mark (see http://24.media.tumblr.com/e55f0cb03c232b5a2cd471f2aad66aae/tumblr_n0lf7h7evt1sxp2nbo1_500.jpg) somewhere on their body, identifying them as witches. What these marks look like is [i]not[/i] known to the general public. It cannot be mistaken for a tattoo (as those don't exist). [b][i]Dirty secret:[/i][/b] Anything your character knows or has done that would be very destructive should anyone find out. You can, of course, choose to reveal this, just be aware of the consequences it might have. If you reveal it OOC, every character in the world can be assumed to know.
- Inquisitor/Townsperson secret profile - DO NOT POST THIS. PM it to me! Please title it 'Character name, secret profile'. | +
Code: [b]Name; Occupation; Age[/b] [b][i]Feelings about witches:[/i][/b] Why does your character hate witches? Do they even hate witches; or are they just pretending for some reason? Do they actively hunt them? [b][i]Dirty secret:[/i][/b] Anything your character knows or has done that would be very destructive should anyone find out. You can, of course, choose to reveal this, just be aware of the consequences it might have. If you reveal it OOC, every character in the world can be assumed to know.
A note This is an alternate universe. Your character cannot come from a specific country or place in the actual world (though they certainly can come from outside Clayhaven; feel free to get creative). The setting is roughly medieval Western Europe, so be aware of this when choosing names. |
M A G I C
There are three types of magic in play, defined as Black, Brown, or White. A witch may only practice one type, but can have dabbled in others in the past. For the purposes of this roleplay, how a witch actually came into contact with their magic powers is irrelevant. What matters are the insane things the inquisitors might accuse them of having done to turn the public against them.
To cast a spell, a witch needs to make a token comprised of a carving of the target's full name (in wood, bone, or anything, really), herbs of their choice, and whatever other ingredients they choose to add to strengthen the spell's power. Also required is an incantation. This is not to be of some strange, otherworldly tongue, but in plain English, a lá "no food from no plate shall feed you, no drink from no cup shall quench your thirst, no loving touch from the living shall grace your skin", though it doesn't need to be very long or complicated. If a token is destroyed, the spell is lifted. All spells are in effect indefinitely once cast, but will fade over time. If a witch wants the spell to last, they'd need to re-perform the same ritual with the same token.
Black Magic These are your good, old fashioned curses. They might be as simple as making someone's bread burn all the time, or as malicious as making their crops wither right before the harvest. All curses require a minor blood sacrifice, no matter the scale. You cannot kill someone directly with a curse (i.e. 'drop dead' spells are not a thing), but you can absolutely make them very sick, or try to cripple them.
Brown Magic Brown magic is very peaceful and helpful in the little ways. Brown magic is household magic. Brown magic is the secret ingredient in your apple pie, adored around town. Brown magic is much harder to detect than the other types, because it is so subtle, and often not used on others.
White Magic You guessed it, it's the opposite of Black magic. White magic provides cures, incredible fortune, curse removal, and is even rumored to have the ability to force people to feel more positively about others. Whether that's a good thing is up to you.
How to Use It's simple! PM me with the nature of the spell, who it is directed at, what you did to make it happen, what the token looks like, and where your character is keeping it (remember that the token is a physical item your character will need to be responsible for!). I will then post the details in the OOC, so that nobody knows who did it. | W O R L D
The quaint village of Clayhaven lies halfway up an incline that at its end turns into a 400 ft fall directly onto a beach. It's a beautiful spot from which to watch the sunset, which the resident Lord often does. Their manor lies an hour's ride up the incline just by the edge of a small forest. Clayhaven itself lies roughly in the center of a mass of small farms and the fields belonging to them. The road out of the village splits into a path that you can take to get to the beach below the incline; an overall much safer way to get there than risking the jump. In the village, you will find a chapel where the townspeople worship the Mother, a protective and kind deity, as well as a number of saints (of varying levels of goodness). Devoted followers of the Mother argue that witchcraft is an abomination and affront to her, as it meddles with people's own free will, as well as the destiny that the Mother has cut out for all of us. You will also find the local tavern, which is often full of merry folk in the evenings. A number of other small businesses also thrive, including an apothecary, a butcher's, a cooper, a tailor, and other craftsmen. The public square is at the center of town, and it boasts a well, a gallows, and a wide space for people to set up their booths for market day. The square also often features children up to no good and a beggar on occasion. It also functions as the ideal place for large groups to gather. Once in a blue moon, traveling performers even come by, and it is always a spectacle when they do. The farms are managed by families who are tenants to the lord and pay taxes to him, which he in turn hands over the the royal tax collectors twice a year. The farms all focus primarily on their own thing in an attempt to minimize competition; Beech's Orchards and Hamswick's Horses being among the most famous of all of them for their excellent quality products. Still, rivalries arise, as people sometimes happen to change their minds about what they want to do. Recently, the Offward family has begun dabbling in horse breeding, to the great dismay and contempt of the Hamswicks. The Lord's youngest child, his daughter, is the object of much admiration of several young men, but she is rarely seen outside the manor grounds due to her loving, but strict father's rules. When she does come into town, she often goes straight to the chapel to pray. The Lord is in general perceived as a kind man, but none the less, there are those who wish he would soon pass on the title to another - family member, or otherwise. A note The above information is just for inspiration, and the Clayhaven isn't limited to that! |
Last edited by Fearless Sissy on Fri Nov 10, 2017 3:41 am, edited 9 times in total.
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